Posts Tagged ‘development’

Dear YouTube, Here’s a Rant

I don’t know where to start with this.

YouTube Flash Fail Upgrade

YouTube + HTML5

YouTube recently announced an HTML5 beta. Here’s the numbers, using Safari 4.0.4 on a 2.2GHz MacBook with 4GB of RAM:

Software Processor Usage RAM Usage
Safari, not using the HTML5 beta (Flash plugin) 54% 33MB
Safari, not using the HTML5 beta (Actual browser) 19% 85MB
Safari, using the HTML5 beta 19% 104MB

Flash

The Roundhouse’s site

If you’re a brand strategy/web development/whatever we’re calling it today company and your homepage (and therefore, my first impression of your company) looks like this, please change it. Like, right now.

(I use the very excellent and very open source ClickToFlash by Jonathan Rentzsch.)

Google Chrome OS & Development

Peter Rojas and Ryan Block make a good point on the gdgt podcast, one that made me stop and think:

  • I think the tell will be a year from now, how many people at Google are running Chrome OS as their primary, or say sole, operating system at work. And I think that that number will actually be relatively low. I think that most people will still be running a more fully functioning install of Linux.
  • I don’t think you could develop code in Chrome OS.
  • There isn’t really a good, at least that I’ve heard of, a good web-based IDE, web-based code developing. You can’t substitute a terminal in the browser.

I’ve seen nothing so far that makes me want to get rid of TextMate (my text editor of choice on the Mac). But like I’ve said (somewhere, possibly on Twitter?) before, there’s nothing to stop this from being a secondary machine.

Listen to it »